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Topics - Stoniestpepper

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Tehlrog Castle / House Rigaut - Application thread.
« on: March 26, 2021, 03:05:10 AM »
House Rigaut Applications


All members of House Rigaut are expected to post in this thread after they have been hired to the House ICly, men joining before the establishment of House Rigaut's control of Tehlrog need not apply.

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[b]Steam Profile:[/b]
[b]Character Name:[/b]
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Tehlrog Castle / House Rigaut - Roster
« on: March 26, 2021, 02:39:55 AM »
House Rigaut




Noble Court of Tehlrog

Baron of Tehlrog
Lord Laneiric Rigaut

Baroness of Tehlrog
Lady Isabella Rigaut

Children of the Baron
Lady Elena Rigaut

Lord-Regent of Tehlrog
Ser Aubrey var Chimyr

Banner Knights of Tehlrog
Ser Cuthberht dey Hohenfels
Ser Milton de Moreau




Garrison of House Rigaut

Captain of the Guard
Captain Mark Elfultz

Serjeant of the Guard
Serjeant Julius Daucourt

Guardsmen of House Riguat
Guardsmen  Louis Kersey - Squire to Ser Milton
Guardsmen Ziljidan
Guardsmen Sapios
Guardsmen Regas
Guardswoman Arulia
Guardsmen Wrath Zwarte
Guardsmen Jagar
 





Recruits of House Riguat
Recruit Skebos








Civilian Branch of House Rigaut

Bailiff of Tehlrog


Deputies of Tehlrog


Chamberlain of Tehlrog
Sophia Allington

Servants of Tehlrog
Azab

Smiths of Tehlrog




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Processed Trades / Uriah - Cap with fur
« on: February 26, 2021, 07:18:04 PM »
Character's Name: Uriah
 
Description of items A simple cap with fur, a traditional Vaegir helmet

Price: 200 denari
 

4
Event Suggestions / A few event ideas.
« on: February 25, 2021, 12:48:12 AM »
Jousting events
Hosted by the Vayjeg faction, prize money around 500 gold for 1st, 2nd 300, 3rd 100. Along with this event a general feast will be held within the keep to celebrate the joust and for people to mingle (The Lord is celebrating the upgrading of Vayjeg)

Khergit mini-Horde
A wild band of Khergit horse archers have been spotted pillaging their way through the Vaegir lands and reports have made their way to the local Nobility! The horde is fearsome and only by banding together as a unified people, Nord, Vaegir and Swadian can we defeat the fearsome horde!
(Little to no risk of CK, around 10=20 Khergit event characters who are either intended to be CK'd or leave the map forever shall work together to harass the locals, only by all of the factions putting their differences a side can they stop these fearsome nomads)

Heresy you say?
Word of the Airlyn faith has reached Mother Church who are not best pleased of an idol being worshipped outside of the accepted three sects of Makerism, an Inquisitorial force has been mustered together to venture into the land and discover the truth, will the Airyln sect be branded a heresy or shall they be able to prove their faith and possibly be accepted as one of the official sects of Makerism?
(A small band of inqusitors headed by four priests and four guards have been sent by the Church and the King to discover the meanings behind the faith as word of their victories and praise to an idol not accepted by the Mother Church are becoming more and more wide spread within the Royal Court)

The Great Conversion of the Invaders
As the invader's religion from Junme has lost favour with the nobility in the Nordic Lords and Thegns, small hold outs of minor nobility desperately cling to the religion from across the sea. the Jarls of the Kingdom are also desperate to keep the Kingdom together no matter the King's and Peasantry's want to cling to their old beliefs. A Nordic Makerist Jarl who has recently converted with his Household priest and personal Retinue have travelled in an attempt to bring the Fenada Thegn into the fold with the rest of the Nobility of the Kingdom. The Jarl shall try his best to convince then people of Fenada too, promoting the benefits of belonging to an organised religion instead of the unorganised religion he left behind.
(In line with the server lore, the Kingdom of the Nords are in the midst of a massive collapse, most likely in a few months the Kingdom will fall into control of local Jarls who all claim to their right to the throne of the Nordic Kingdom. It would make sense for a Jarl to be concerned with seeing if the Thegn of Fenada will be a problem; the rest of the noblity of the Kingdom have already converted to the Makerist religion, only peasants and the King holding to the invasive religion. The Jarl is intended to leave the land along with his retinue, depending on the outcome of the event and if the Thegn converts, the priest may stay on as the invasive religion falls apart.

(I will add to this list of ideas as they come to me, please post any suggestions too! I think getting some events going to unify us all shall help spread better RP instead of the same boring war RP we have found ourselves in)

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