Information > Rules & Info
CRP Server Rules (Official)
Wulf:
10.3 Transporting people on horseback Is not allowed. When dragging someone, You are to sheath all your weaponry and be in walking mode.
Wulf:
10.4 If combat takes place in a patrol zone and the faction of said patrol zone retreats into a safe zone, Combat may not persist inside (Excluding ranged fire, etc.) and must be put to a halt.
10.5 If combat takes place near a Safe zone (Right outside), The portcullis may not be dropped to trap enemies who overstepped into the safe zone. If the portcullis Is dropped, It may not be reopened until 10 minutes have passed.
Wulf:
10.6 When a Keep Assault has been approved. The portcullis has to be closed stationary. In order to break the portcullis torches will have to be used to light a fire. From there on It'll require 15 minutes of burning before It crumbles.
Wulf:
10.7 Independent Nobility (Warrior or Noble) should remain neutral In War unless given explicit permission from SA's to be able to partake. Ignoring this rule can have your Character be revoked.
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