Information > Rules & Info

Server Rules (Revised)

(1/1)

Jokah:
By joining and playing on the server you agree to follow all the rules listed as written, failure to follow these rules will result in a removal from the server. Senior Admins and above reserve the right to disregard or implement new rules for specific scenes of which are not clearly defined in the rule set listed below and are to be held responsible when exercising such authority.

- English is the only language allowed to be used.

- Meta-gaming, which means using things you learn out-of-character, in-character, is not allowed. If your friend on discord tells you about a fight happening somewhere, it would be meta-gaming to randomly arrive.

- Power-gaming, which we define as roleplaying beyond what a human can do, ignoring another person%u2019s emote, etc. Is not allowed.

- Staff members are not allowed to make rulings in scenes that involve their own characters.

- In order for combat to happen, the initiator must give OOC knowledge of their intent towards those involved in the scene, this is done by typing in the OOC chat Combat warning, you must then wait until one of the conditions are met before a fight can begin:
         The target of the combat warning moves.
         The initiator waits five seconds.
Combat may persist until all fighters have finished, new fighters arriving don't have to issue another warning. Once the OOC combat warning is delivered the initiator has 1 minute from the point of the message to meet one of the conditions before the combat warning is no longer valid and another one will have to be made.

- Noble and warrior class gear MAY NOT be traded or transferred to other players for any reason, ICly or OOCly. Those who are given special gear are the only ones allowed to use it in game. (i.e, No giving the FL gear to your best fighter to fight a duel)

- Do not exploit any bugs or glitches.

- Rolls may be used to decide who wins in physical conflict. It is opt in, however the rules regarding powergaming still apply. You might be able to fight off two attackers, certainly not three, for example. Your character, generally speaking, is just as strong as everyone else. Do not roleplay a giant viking and expect other people to respect that.

- Looting someone requires the subject of the looting to be wounded, the only thing able to be looted from players is a set amount of coins displayed by using the /roll 100 command, the result is the coins looted, or if the subject of the looting has less than the rolled total, the subject must empty their pouch. Once someone has been looted they are not allowed to be looted by any player for 24 hours. The only exception for this is if a faction is retrieving faction equipment from someone who currently not supposed to have it IC, examples include if they are a deserter, a thief, or have been fired.

- Character Kills are only permitted if the subject of the kill gives OOC permission to follow through with it, once a character kill is done the subject of the character kill must use the command /wipeall and not log back in on that character, this character is considered in-character dead. In order to force a character kill on another player a ticket must be approved by the staff team. In appropriate circumstances Admins and above can approve a CK to happen in real time, such circumstances can be overturned if the CKed player appeals the decision and senior staff review it as unwarrented. 

- Items and coins cannot be transferred from one character to another without in character reason and interaction, any forms of OOC item transfers are prohibited.

- Excessive AFKing is prohibited, if staff notice you have spent more than 5 minutes AFK you will be kicked, your coin pouch may be wiped for repeated offenses.

- Erotic Roleplay is not permitted in a public setting, staff members hold the right to call a stop to any scene involving it. Any type of forced ERP requires OOC consent from anybody partaking and requires it to fade to black. Any kind of ERP involving child characters and/or animals is also prohibited.

- OOC chat should be kept to a minimum, during which you should be respectful towards other players and refrain from any abusive language.

- Within their specific faction safe zones, combat can only be initiated by the faction of which the safe zone belongs. This can be bypassed by a war ticket, which can only be made by a faction leader.

- Burning down buildings is not permitted unless done under the conditions set out by a Raid ticket completed by a faction leader.

- Child Characters, characters aged between 6 and 16, requiring an application to play, are not permitted to wear any armor with a value of over 20 and are not permitted to carry a weapon of any kind other than practice weapons. Failure to follow this rule will result in the character being revoked.

- Character names are to be realistic and not hold any obvious references to fictional or non-fictional characters in the real world.

- You are expected to partake in roleplay in scenes of which you are involved, logging off to avoid roleplay or ignoring roleplay around you is considered power gaming.

- A player's characters are not permitted to be affiliated to one another in any case. This includes being in the same faction, family, or involving more than one of your own characters in a scene.

- Sparring and practice fights must be roleplayed using blunted or practice weapons, failure to do will result in wounds being taken in character and wound timers will not be reset.

- Scenes involving excessive gore, maiming, or torture require OOC consent from all parties involved, if no OOC consent is given it should be done via fade to black.

- Maiming another character, examples include removing sight, ability to speak, removal of limbs and other irrecoverable injuries require OOC consent from all parties involved, Admins and above can be called to a scene to enforce such.
 
- Families are not to exceed 6 members total.

- Within faction patrol zones combat may only be initiated by players from the faction associated with the patrol zone, except for when there are at least 40 players online, with at least 5 of these players being part of the faction of which the specific patrol zone belongs.

- Staff instructions are to be followed, failure to do so will result in a ban, if you disagree with a staff members ruling contact a Senior Admin, if you disagree with a Senior Admin contact the Server Owner. You are expected to carry on while your dispute is investigated.

- Storage chests (private or faction/organization owned) may not be robbed without administrator approval.


Map, outlining safe zones and patrol zones.

Jokah:
The follow rule change has been made:

- Within faction patrol zones combat may only be initiated by players from the faction associated with the patrol zone, except for when there are at least 30 players online.

to

- Within faction patrol zones combat may only be initiated by players from the faction associated with the patrol zone, except for when there are at least 40 players online, with at least 5 of these players being part of the faction of which the specific patrol zone belongs.

MarkZ:
RULE UPDATE: New rule added

- Noble and warrior class gear MAY NOT be traded or transferred to other players for any reason, ICly or OOCly. Those who are given special gear are the only ones allowed to use it in game. (i.e, No giving the FL gear to your best fighter to fight a duel)

Navigation

[0] Message Index

Go to full version